Units in Torins Towers

Humans

Orcs

Skeletons

Grounders

Yetis

Soldier

Archer

Knight

Human - Soldier


Level 1: Normal
Hitpoints: 50
Armor: 30
Damage/s: 10
Range(m): 0.6
Speed(m/s): 2.5
Good against: Knights, non-upgraded units
Weak against: Archers, Heroes
Level 2: Advanced
Hitpoints: 70
Armor: 30
Damage/s: 20
Range(m): 0.6
Speed(m/s): 2.5
Good against: Knights, non-upgraded Soldiers
Weak against: Archers, Heroes
Level 3: Best
Hitpoints: 90
Armor: 30
Damage/s: 30
Range(m): 0.6
Speed(m/s): 2.5
Good against: Knights, Soldiers
Weak against: Heroes, Archers

Human - Archer


Level 1: Normal
Hitpoints: 40
Armor: 0
Damage/s: 7.5
Range(m): 10
Speed(m/s): 3
Good against: Soldiers
Weak against: Knights, any upgraded units
Level 2: Advanced
Hitpoints: 60
Armor: 0
Damage/s: 15
Range(m): 10
Speed(m/s): 3
Good against: Soldiers, Archers
Weak against: Knights, Heroes
Level 3: Best
Hitpoints: 80
Armor: 0
Damage/s: 22.5
Range(m): 10
Speed(m/s): 3
Good against: Soldiers, Archers, Heroes
Weak against: Knights

Human - Knight


Level 1: Normal
Hitpoints: 80
Armor: 10
Damage/s: 17
Range(m): 0.6
Speed(m/s): 3.5
Good against: Archers
Weak against: Soldiers, many units
Level 2: Advanced
Hitpoints: 100
Armor: 0
Damage/s: 34
Range(m): 0.6
Speed(m/s): 3.5
Good against: Archers, single units
Weak against: Soldiers, masses
Level 3: Best
Hitpoints: 80
Armor: 0
Damage/s: 51
Range(m): 0.6
Speed(m/s): 3.5
Good against: Archers
Weak against: Soldiers